Heroes

The recruitable heroes of your party.

Aelor Vance

Aelor Vance

Rogue
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Role

A fast front-line rogue built around tempo, pressure and turning narrow openings into decisive turns.

Lore

Aelor carries himself like someone used to slipping through trouble before trouble has fully noticed him. His past follows close behind, but he prefers to answer it with a grin and a blade kept ready.

Ilenia Arkan

Ilenia Arkan

White mage
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Role

A back-line mage who bends encounters with arcane damage, control and careful timing.

Lore

Ilenia studies magic with the calm of someone who knows every spell has a cost. Her light is warm, but never naive, and the road through Neiri keeps testing what she is willing to protect.

Siku

Siku

Guardian
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Role

A guardian who anchors the party, absorbs pressure and keeps fragile allies alive when fights turn ugly.

Lore

Siku is quiet strength: old instincts, patient loyalty and the kind of presence that makes a campfire feel safer. There is more wisdom in him than most enemies realize.

William

William

Bard
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Role

A bardic support hero who keeps the party moving with buffs, recovery and disruptive tricks.

Lore

William learned that a good story can open doors a lockpick never could. He travels lightly, listens closely and knows that courage often arrives disguised as a joke.

Surinen

Surinen

Archer
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Role

A precise back-line archer who rewards planning, target priority and clean execution.

Lore

Surinen watches the world from a measured distance, reading paths, weather and people with the same patient eye. When he finally acts, it is rarely by accident.

Emerald

Emerald

Druid
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Role

A druidic caster who brings nature magic, recovery and flexible answers to dangerous rooms.

Lore

Emerald belongs to the small, hidden wonders of Neiri: bright, ancient and less harmless than she first appears. Forest whispers tend to follow wherever she goes.

Riven Thal

Riven Thal

Swashbuckler
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Role

A swashbuckler who thrives on momentum, duels and risky turns that can swing a battle.

Lore

Riven Thal moves like the sea taught him never to stand still. He has debts, songs and probably a few names he avoids using in port.

Neretis

Neretis

Sea Warrior
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Role

A sea warrior who holds the front with disciplined strikes and resilient, tide-like pressure.

Lore

Neretis brings the depth of distant waters onto dry land. His honor is not loud, but it is difficult to move once it has chosen a side.

Lepain Fornari

Lepain Fornari

Blue Mage
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Role

Blue Mage.

Lore

Lepain Fornari studies the strange edge where monsters, magic and instinct begin to overlap. He prefers answers that can be tested in the field.

GnerGner

GnerGner

Karun Goblin
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Role

Karun Goblin.

Lore

GnerGner carries the restless cunning of Karun into the party: quick hands, sharper instincts and a talent for surviving places that were never meant to be safe.